To build:
Windows: Open the pfg.sln file in the vs/ directory and build.
Linux/Apple: Use SCons to build the SConscript file, or use Code::Blocks to open the glsldemo.cbp project file.
You will need libTB5 to build if it is not already included. Also, ensure you set your $WORKSPACE environment variable to the path of the SConscript file.
1.5.1-p1