Run the "glsldemo" command from a terminal in Linux, or double click the "glsldemo" for Windows or Apple.
Controls
To look around, click and drag on the viewport.
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Right Mouse Button - Next camera
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W/A/S/D - Horizontal movement
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Q/E - Move down/up
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P (or hold Space) - Freeze the simulation
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Esc - Quit
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M - Toggle motion blur
Advanced Controls
Press TAB to access these controls. The window title will change to show this change.
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C/V - Previous/next camera
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[/] - Change the bloom cutoff threshold (less makes the bloom brighter)
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B/N - Change the bloom amount (change the spread of the bloom)
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,/. - In Cube Map Pass mode, change the current cube map face
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G/H - Change the depth of field blur amount
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J/K - Change the maximum depth of field blur amount
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L - Toggle debugging cube map
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-/+ - Switch to the next pass
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1 - Shadow map pass
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2 - Cube map pass (see the ,/. key commands)
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3 - Depth pass
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4 - Diffuse pass
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5 - Lighting pass
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6 - Diffuse * Lighting pass
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7 - Cubemap/Specular pass
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8 - Emissive pass
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9 - Bloom pass
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0 - DOF pass
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` - DOF + Bloom pass (final pass)
Generated on Fri Mar 23 12:55:03 2007 for glsldemo by
1.5.1-p1